Top 100 List (2020 edition) – Games 96 through 93

December 2nd is here. It’s cold with the potential of rain today, but I’m indoors and ready to take a look at the next four games on my top 100 list.

Links to prior posts:

Games 100-97

#96 – Century: Golem Edition (Plan B Games, designed by Emerson Matsuuchi) [#10 in 2019]

Of my top 100 games, Century: Golem Edition has seen the biggest drop from 2019 (previously in my 10 slot), BUT…I am still proud to call this one of my top 100 games. While the simplicity of the game has knocked it down the ranks some, it is also one of the game’s redeeming qualities. One thing I really appreciate about Century is its “take” on deck-building. The goal is not to have a massive deck, nor is it to just simply have powerful cards…but to acquire the right handful of cards that can work together to create a powerful (and ideally, flexible) engine. Plus, I absolutely love the golem artwork in this edition.

#95 – Scythe (Stonemaier Games, designed by Jamey Stegmaier) [new to the list]

I’ve only had a few plays of Scythe at this point and thus my opinion of the game is still ‘open.’ The board artwork is beautiful, the components are cool, and the gameplay actions are interesting….but the game just hasn’t quite hit me the way it has thousands of other players (considering its #12 overall rank on BGG). It may just be that I need to get better at the game 🙂

Maybe My Little Scythe is just more my speed. Ha!

#94 – Awkward Guests (Megacorpin Games, designed by Ron Gonzalo Garcia) [#63 in 2019]

This year’s dip (from #63) for Awkward Guests is due to a lack of play time. Just haven’t found the right opportunities to get it to the table….but it really needs to! Hopefully 2021 will allow for this great Clue-like deduction game to get opened up more. If so, I would definitely expect a rebound, because this is such an outstanding game. I don’t typically like negotation/trading in games, but I enjoy the way it works here and I appreciate the logic-puzzle-esque method of trying to deduce what could still be true and what/who can be crossed off the suspect list.

And I don’t know the math behind the Brilliant Deck System, but I love that it exists — “You will never play the same game twice!!!”

#93 – Draftosaurus (Ankama, designed by Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, and Theo Riviere) [#117 in 2019]

The first of 15 games that climbed up the top 100 list in 2020. The box says 15 minutes per game, but my family consistently comes in at 10 minutes. 12 quick drafting rounds of trying to fill your pens with dinosaurs. Very fun, but your fellow Dinosaur Park designers can definitely cause you grief…when they draft the last blue dinosaur that you desperately needed — instead, you get stuck with a yellow who just ends up wading in the River of 1-pointedness 😐 I appreciate that the base game comes with two park designs to play –> I’ve been hoping for more maps to play, which makes me very excited about the upcoming Aerial Show and Marina expansions.

That’s numbers 96 through 93. Let me know what your thoughts and/or feedback are for these titles. Furthermore, don’t forget to follow me on Twitter @boardgamecrock1 and Retweet the Top 100 posts to earn entries into the Fantastic Factories giveaway.

See you tomorrow for the next 4.

9 thoughts on “Top 100 List (2020 edition) – Games 96 through 93

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