December 5th. If you’re a Christmas shopper, this is your 3rd-to-last Saturday to shop. Of course, at this point…with Amazon and online shopping, every day is a Saturday in Shopping World.
Now, let’s get on with the next 4 games in the Top 100 list, where the Weight ratchets up a notch. The average Weight on BGG for this next group of games is 2.985
Links to prior posts:
#84 – Grand Austria Hotel (Mayfair Games & Lookout Games, designed by Virginio Gili and Simone Luciani) [new to the list]
I enjoy when games use dice in unique ways — and I dig the draft system in Grand Austria Hotel. I’ve heard this game works best at lower player counts, which is where I’ve been so far…but would be interested to see what the higher count play feels like.
#83 – City of Iron: Second Edition (Red Raven Games, designed by Ryan Laukat) [#64 in 2019]
I can still feel the mind-burn that City of Iron gave me the first time I played it back in 2019. I happened to win that game, though, and it was one of the most satisfying wins I’ve had — I truly felt like I worked HARD to finish the game in the lead. City of Iron is another game that uses deck-building in a unique way (which I, of course, think is cool) –> but the mind games of which card do I think I can get…and where do I think I will end up on resource tracks A, C, and F….so, I will take my deck this way / no, this way / no, this card…yes…this card.
And then you sweat while the other players take their turns….again, a tense game but a cool one and very rewarding if you manage to perform well.
Sad note: this is the only Red Raven Games title on my top 100. Sorry folks…there are still a lot of Ryan’s great games that I just haven’t played yet.
#82 – Kingsburg (Second Edition) (Z-Man Games, designed by Andrea Chiarvesio and Luca Iennaco) [#83 in 2019]
Kingsburg holding strong this year, with a 1 slot bump from 83 to 82. Can you guess why? Yep — a fun dice mechanism! 🙂 The core “dice/worker placement” system is excellent in Kingsburg. Do I turn my dice into several workers or combine them into one, more powerful worker? And if I go for the more workers = more actions option, can I count on you not taking the slot I’m saving Mr. 4 for? Hmm…probably not, since I see you side-glancing my die….I see you have your own Mr. 4 over there. Ugh! I didn’t want the three slot!!
Along with that, Kingsburg comes with a decent “tech tree” portion of the game which allows every player to build up as they see fit. Great title that I really need to get back to the table.
#81 – Rurik: Dawn of Kiev (PieceKeeper Games, designed by Stan Kordonskiy) [new to the list]
Rurik: Dawn of Kiev is definitely the “newest” title on my Top 100 list. I just received the game mid-October, but the plays I quickly got in solidified what I already expected from the game. It has a tough, but satisfying solo mode. And the competitive play is extremely fun. For me, personally, this is a wonderful blend of Dudes-on-a-Map/Area Control mixed with a cool and highly interactive action-bidding mechanism.
Every round, I need to figure out the general gist of what I want to accomplish (based on my leader’s ability, my scoring goals, my private objective, etc.). Then, I need to determine the action-programming order that will maximize my potential to achieve my strategy. But to make that work, I have to (essentially) enter into a bidding/mind-game war with my opponent(s). I need to move first — so I will put my “1” worker on the move slot…but you will bump him….will that reduce my movement too much? Do I need to bribe my worker? But how much? Will you just go higher and still ruin my plans? Meanwhile, I need a powerful build action — but doing that last means I can’t harvest as much…so, hmm….
Oh yeah! I don’t know where I fall on the scale of “How much interaction do I like in my board games…” but I have learned that Rurik hits a real sweet spot for me.
That’s numbers 84 through 81. Let me know what your thoughts and/or feedback are for these titles. Furthermore, don’t forget to follow me on Twitter @boardgamecrock1 and Retweet the Top 100 posts to earn entries into the Fantastic Factories giveaway.
See you tomorrow for the next 4.